Arrack: 280
Health: 300,000
Power: 350,000
Defense: 2,250
Movement Speed: Very Fast
Battle Duration: 300s
Direbear Rating
Direbear is an elite Behemoth in Call of Dragons. It is a hard Behemoth to defeat and own. There small amount of Direbears on the map so not every alliance will be able to control one.
When you defeat Direbear you will get 1k Gems, Relocation Teleport, 40h Speedups, 1.5m Gold & Wood, and 1.125M Ore, 10 Silver Keys, 300 CP.
How to defeat Direbear
Direbear is one of the easiest Behemoths to defeat in Call of Dragons. Still, you want to know what things you have to avoid and do in order to defeat it easily.
To defeat Direbear you want to take a few tanks that will move it far away from other members. The reason is that Direbear has a lot of AOE damage, so you want to move it far away from other troops. Tanks must have taunt artifacts so they can pull and control Direbear easier. Other members will use ranged units and heroes so they can attack from a distance, and there is less chance that you will be hit by AOE damage.
After some time, Direbear will spawn a purple circle on the ground that you have to avoid. If you stay inside, you will sustain constant damage.So make sure that you stay away from it.
Now the most important skill that you have to avoid is Dark Rush. Direbear, after some time, will charge. You will recognize this skill by a bear jumping to the middle, pushing all players away, and spawning two red lines. Red lines are paths where Direbear will charge. You and all your alliance members must avoid it. If Direbear does not hit anyone in charge, he will be stunned. If he hits someone, he will deal damage and leave poison on the ground that will cause damage.
Manastne: After some time, there will be a mana stone on the ground. When you or an alliance member pick it up, it will heal all units nearby. So make sure that you gather it when you see it.
Direbear Skills in lair
Primal Strength
Direbear is immune to all debuff effects and impairment effects.
Claw Strike
Direbear brandishes its deadly claws, dealing Magic Skill damage to all enemy Legions in a forward arc (Damage Factor 300).
Berserker Cyclone
Direbear unleashes a whirling claw attack, dealing Magic Skill damage to all surrounding Legions (Damage Factor 500).
Darkseal
Direbear smashes the ground with dark energy. Seconds later, a Darkseal forms in a circle on the ground. Legions within the Darkseal take Magic Skill damage every second (3% of the Legion’s maximum Unit Count). The Darkseal can be dispelled.
Dark Rush
After a short charge-up, Direbear rushes forward, dealing Magic Skill damage to all Legions in its path (50% of the Legion’s maximum Unit Count) and creating a Darkseal along its path. All Legions within the Darkseal take Magic Skill damage (3% of the Legion’s maximum Unit Count) every second for 100s. The Darkseal can be dispelled.
Dumbstuck
If Direbear does not hit any Legions while charging, then it is briefly Stunned, and its DEF is reduced by 40%. Healing Manastone also appears in its Lair; gather it to heal lightly wounded units.
Frenzy
If Direbear hits Legions while charging, it is briefly Frenzied, and will continuously cast th
Rend
Direbear tears at the enemy with its teeth, dealing Magic Skill damage to all Legions in a forward arc (Damage Factor 1,800), then immediately bites all Legions in the same range, dealing Magic Skill damage a second time (Damage Factor 1,800). All targets in range of the two attacks take equal damage.
Healing Manastone
Each time Direbear loses 25% HP, its Lair produces Healing Manastone. When gathered, it heals a Legion’s lightly wounded units.
Dark Brutality
8m after Direbear enters battle, it becomes Enraged, increasing all damage it deals by 1,000%.
Direbear Skills in Alliance
Dark Strike
Direbear deals Magic Skill damage to all enemy Legions nearby or those in a forward arc (Damage Factor 500).
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Skill Damage Factor 500 / 1000 / 1500 / 2000 / 3000
Phantom Charge
Direbear conjures a phantom that rushes forward, dealing Magic Skill damage to all enemy Legions in its path (Damage Factor 2,200).
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Skill Damage Factor 2200 / 4400 / 6600 / 9000 / 13000
Poison Cloud
Direbear casts Boiling Blood 1m after being summoned, causing surrounding friendly Legions to gain 10 Rage every 30s.
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Extra Rage gained 30/40/50/60/80
Direbear Location and Buffs
Zone | COORDINATES | Buff |
---|---|---|
AGORU | 865:526 | Melee Unit ATK +5% |
AGORU | 842:486 | Ranged Unit ATK +5% |
AGORU | 811:432 | Melee Unit ATK +5% |
AGORU | 787:446 | Ranged Unit ATK +5% |
HOLLENDALE | 514:540 | Ranged Unit ATK +5% |
HOLLENDALE | 452:567 | Melee Unit ATK +5% |
HOLLENDALE | 577:621 | Melee Unit ATK +5% |
HOLLENDALE | 499:648 | Ranged Unit ATK +5% |
LORCAN | 1021:904 | Ranged Unit ATK +5% |
LORCAN | 935:864 | Melee Unit ATK +5% |
LORCAN | 959:769 | Ranged Unit ATK +5% |
LORCAN | 896:769 | Melee Unit ATK +5% |
LORCAN | 881:634 | Ranged Unit ATK +5% |