Call of Dragons Update 1.0.24 “Frozen Fury”

Call of Dragons Update 1.0.24 “Frozen Fury”

Version 1.0.24 “Frozen Fury” is coming to Call of Dragons. Here are some details on the update:

Season B2 “Frozen Fury” is Coming!

After completing Season T1, players will begin a whole new Season!

  • Brand-new Season Policies, allowing you to formulate your own unique strategy.
  • Season Talents are back! Whether you want to focus on melee attacks, ranged combat, or building an impenetrable defense, all-new paths to battlefield supremacy await you in the new Season!

Smoother Route to Prosperity

New Heroes

  • Added the Legendary Hero Zayda (Marksman, PvP, Mobility), available from the Lucky Spin and Wheel of Destiny events.
  • Added the Legendary Hero Maggrat (Marksman, Garrison, Precision), available from the Wheel of Destiny and Strongest Lord events.

New Artifacts

  • Added the Legendary Artifact Gilded Crossbow (Marksman, PvP, Assault), available from the Forge of Light and Riches of the Forest events

Improved War Pet training process and features

  • You can now upgrade the Star Ratings of your War Pet’s Skills by consuming Skill Cards. This applies to both Talent Skills and Common Skills.
  • You can obtain Talent Skill Cards by releasing War Pets.
  • Each time you release a War Pet, you will receive a Skill Card for 1 of that War Pet’s Skills. If the War Pet has no Skills, you will receive a random item.
  • You no longer have to spend Skill Cards to unlock a War Pet’s existing Skill slots.
  • War Pets themselves no longer need to be upgraded. However, you can reroll your War Pet’s attributes through regeneration.
  • Added an Auto-Regeneration feature, saving you time and effort.
  • There is no longer an option to attack Beasts. You can now capture War Pets by dragging your Legion to them.
  • Improved information display for War Pet training. You can now see recommended Skills for your War Pet on the Skills page, and see previews of effects for upgraded War Pet Skills through information displayed in the Tales section.
  • You can purchase a limited number of 1-Star War Pet Skill Cards at the Pet Exchange. Make sure to plan your purchases carefully.
  • Expanded capacity for War Pet Skill Cards, allowing you to better plan your War Pets’ training process.
  • You can now obtain Books of Taming through the War Pet gift draw page.
  • You will no longer obtain Pet Tokens by petting your War Pet. However, you can obtain more Pet Tokens by cleaning up your Pet Sanctuary. The amount of Pet Tokens you can receive from your Pet Sanctuary each day remains unchanged.
  • Increased the number of slots in your Pet Enclosure. You now start with 5 more slots. 15 more slots can now be unlocked by using items.

An Even Richer Combat Experience

Adjusted rules for deducting Command Points. CP will only be deducted upon successfully defeating enemy units. If you fail to defeat the enemy, no CP will be deducted, and you will receive no rewards.

Upon entering battle, AoE Skills will no longer deal damage to Dark Forces who are not in combat with you, preventing you from accidentally targeting units outside of combat.

Improved Simple Mode:

  • Added a button to enable and disable Simple Mode in Settings→General.
  • Significantly improved frame rate for Simple Mode displays, making intense combat situations smoother.
  • Added Simple Mode for PC. In the middle of intense battles, a pop-up will appear allowing you to enable Simple Mode, reducing the amount of unit information shown on screen and making your view less cluttered.

In the interests of balance, the following changes have been made to Talents and Skills:

  • Improved Infantry units’ PvP abilities, allowing them to more effectively respond to Ranged attacks. The Infantry unit Skills “Swordsmen Counterattack”, “Axemen Counterattack” and “Ironbark Treants Counterattack” have been changed to “Swordsmen Alertness”, “Axemen Alertness” and “Ironbark Treants Alertness”.
  • Previously: Swordsmen/Axemen/Ironbark Treants can launch a counterattack when attacked by Ranged units, but deal half their counterattack damage.
  • Now: Your Swordsman/Axemen/Ironbark Treants can launch counterattacks when attacked by Ranged units, but can only deal 50% counterattack damage. They also have a 50% chance to gain 1 stack of Ironclad. Each stack of Ironclad reduces Ranged damage taken by 5% for 15s (max 8 stacks). This effect can be triggered by the same enemy Legion once every 18s.

Adjusted offensive Talent “Intrepid”:

  • Previously: When casting Rage Skills, your Legion gains Normal Attack Focus, increasing their normal attack Crit Rate by 1% for 5s.
  • Now: When your Legion launches a normal attack, they have a 100% chance to gain Normal Attack Focus, increasing their normal attack Crit Rate by 8% for 5s. This effect can be triggered once every 8s.

Adjusted gathering Talent “Joyful Labor”:

  • Previously: When your Legion is hit with a normal attack while gathering, they have a 20% chance to become Invulnerable and take no damage for 2/4/6/8/10s. This effect can be triggered once every 30min.
  • Now: When your Transport Legion is hit with a normal attack while gathering, they have a 20/40/60/80/100% chance to become Invulnerable and take no damage for the next 10s; while Invulnerable they cannot launch normal attacks or counterattacks. This effect can be triggered once every 60s.

Adjusted Ice Turret Skill “Frost Arrow”:

  • Previously: Deals damage to the target Legion, reduces their March Speed, and inflicts 1 stack of Snowstorm.
  • Damage Type: Magic
  • Damage Factor: 1200
  • March Speed -20%
  • When Snowstorm reaches 3 stacks, the Legion is Immobilized: cannot move for 3s. Legions can only be Immobilized by Snowstorm once every 30s.
  • Now: Deals diffused damage to the target and 2 nearby Legion(s), and inflicts Freeze for 3s.
  • Freeze: March Speed -5/10/15/20/25/30%
  • Damage Type: Magic
  • Damage Factor: 1000

Adjusted Season Talent Skill “Cavalry Vanguard”:

  • This change will take effect in Season T1 and Season B2. After the update, the Season Talent reset cooldown will be set to 0 for all players who have already activated the Season Talent system.
  • Previously: When your Cavalry units launch an Unyielding Rush at their targets, Rush speed and range is increased by 50%.
  • Now: When your Cavalry units launch an Unyielding Rush at the target unit, Rush speed is increased by 20%. Each time your Cavalry units successfully Rush a Ranged unit, their ATK is raised by 2.5% (max 10%) for 10m. Timer resets each time effect is triggered.

Improved Behemoth Combat:

  • Behemoth raids at normal difficulty no longer have participant limits.
  • Improved information display for Behemoth raids. “Damage Taken” and “Healing Received” will now be displayed, allowing you to better evaluate your own combat performance.
  • Improved display for Behemoth summons. Summons will no longer interfere with your actions.

Adjusted difficulty for certain Dragon Trail stages. Additionally, Legion overviews will be displayed on the right-hand side of the Dragon Trail screen.

Other Improvements

  • Fixed a text error regarding cooldown for the Cavalry Skill Unyielding Rush. Previously: March Speed increases when approaching the target Legion. After colliding with a Ranged Legion, the Hero commanding this Legion gains 1000 Rage. Legions cannot be intercepted while charging. This effect can be triggered once every 12s. Now: March Speed increases when approaching the target Legion. After colliding with a Ranged Legion, the Hero commanding this Legion gains 1000 Rage. Legions cannot be intercepted while charging. This effect can be triggered once every 10s.
  • Fixed an issue with Kregg’s Fragmentation Bolt Skill where it would occasionally fail to deal Physical damage to Darkling Legions and Dark Creatures.
  • Fixed an issue with the Sand Lizard Talent Skill Stone Aura where it would display incorrect values when strengthened by a Hasty Stone Aura Skill of 2 Stars or higher.
  • Improved the automatic marching order feature. It will now be enabled by default, making your deployed Legions more dynamic in combat. You can manually disable this feature by going to Settings→General.
  • Improved descriptions in Battle Log, making the combat process easier to understand.
  • Improved the Alliance recommendation page. Alliances will be shown on the page even if their Power requirement is higher than your current Power, allowing you to understand the strength of each Alliance, make plans to increase your Power, and choose an Alliance that suits you best.
  • Added 8 emojis to the chat window, including “Popcorn”, “Skeleton”, and “Clown”, as voted on by the community.
  • Added 20 dynamic emojis for Heroes. Increase your Heroes’ Trust Levels to unlock these amazing new emojis

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